Catalog Search Results
Author
Series
Publisher
Lerner Publications Company, a division of Lerner Publishing Group, Inc
Pub. Date
2017.
Language
English
Description
What do programs tell computers to do? And how are they written? Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems.
Author
Publisher
Candlewick Press
Pub. Date
[2017]
Language
English
Description
"All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six exciting missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing your own daring missions!"--Dust jacket.
Author
Series
Publisher
PowerKids Press
Pub. Date
2018.
Language
English
Description
If computers reduce everything to the binary number system of 0s and 1s, then why are there so many programming languages? In this book, readers explore how different languages have developed to fill specific needs and solve unique problems. Readers will also review the historical development path of languages and see how the future of programming may not even involve coding. Topics include scripting versus computing languages, content-specific programming,...
Author
Publisher
Cherry Lake Publishing
Pub. Date
[2017]
Language
English
Description
"Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Author
Series
Language
English
Formats
Description
"Come along on a science adventure to discover how computers do math so quickly, how we can communicate with computers, and so much more! This fun question and answer book has everything from facts and figures to simple diagrams and hilarious illustrations to help you learn introductory computer science terms and concepts, including programming languages, variables, inputs, outputs, loops, and more."--Provided by publisher.
Author
Publisher
Cherry Lake Publishing
Pub. Date
[2017]
Language
English
Description
"ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Author
Series
Publisher
Aladdin
Pub. Date
2016.
Language
English
Description
"Don't just buy a new video game, make one! Don't just download the latest app, help design it! Don't just play on your phone. Program it." --President Obama Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're...
Author
Language
English
Description
A collection of books 1-4 from the series 'How to Code'. Starting with basic coding concepts and using step-by-step instructions, learn all about loops, variables and selection, developing your coding skills further until you can create a website and more. Robot helpers feature throughout to ensure everything is clear. Learn how to use Logo, build games in Scratch, program projects in Python, experiment with HTML, and use JavaScript to make interactive...
Author
Publisher
Crabtree Publishing Company
Pub. Date
2015.
Language
English
Description
"Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed....
Author
Series
Publisher
Usborne Publishing Ltd
Pub. Date
1983.
Language
English
Description
A simple step-by-step guide to learning to program in machine code especially written for computers with a Z80 or 6502 microprocessor. Also included are tips on building short machine code subroutines in BASIC programs.
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