The game master's book of random encounters
(Book)

Book Cover
Average Rating
Contributors
Kalle, Jasmine, illustrator.
Shea, Michael, author of foreword.
Published
New York : Topix Media Lab, [2020].
ISBN
9781948174374, 1948174375
Status

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LocationCall NumberStatus
Downers Grove Public Library - 2nd Floor - AdultRPG D&D 5THOn Shelf
Glenside Public Library District - Nonfiction793.93 AshOn Shelf
Hillside Public Library - StacksYA 793.93 ASHWORTOn Shelf
Midlothian Public Library - In Technical Services Dept.YA 793.93 ASHIn technical services dept.
Oak Park Public Library Main Branch - Third Floor793.93 ASHChecked out
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Published
New York : Topix Media Lab, [2020].
Format
Book
Physical Desc
255 pages : illustrations, maps ; 29 cm
Language
English
ISBN
9781948174374, 1948174375

Notes

Description
"The Game Master's Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy" --,Amazon.com.

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Citations

APA Citation, 7th Edition (style guide)

Ashworth, J., Kalle, J., & Shea, M. (2020). The game master's book of random encounters . Topix Media Lab.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Ashworth, Jeff, Jasmine, Kalle and Michael, Shea. 2020. The Game Master's Book of Random Encounters. New York: Topix Media Lab.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Ashworth, Jeff, Jasmine, Kalle and Michael, Shea. The Game Master's Book of Random Encounters New York: Topix Media Lab, 2020.

Harvard Citation (style guide)

Ashworth, J., Kalle, J. and Shea, M. (2020). The game master's book of random encounters. New York: Topix Media Lab.

MLA Citation, 9th Edition (style guide)

Ashworth, Jeff,, Jasmine Kalle, and Michael Shea. The Game Master's Book of Random Encounters Topix Media Lab, 2020.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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