Create interactive stories in Twine
(Book)
Author
Published
New York : Rosen Publishing, 2020.
ISBN
9781725340176, 1725340178, 9781725340183, 1725340186
Status
Description
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Copies
Location | Call Number | Status |
---|---|---|
Justice Public Library District - Juvenile Stacks | J 794.8 MAY | On Shelf |
More Details
Published
New York : Rosen Publishing, 2020.
Format
Book
Physical Desc
128 pages ; 23 cm.
Language
English
ISBN
9781725340176, 1725340178, 9781725340183, 1725340186
Notes
General Note
Includes index.
Description
Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.
Target Audience
Grades 7-12.
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Citations
APA Citation, 7th Edition (style guide)
Mayer, B. (2020). Create interactive stories in Twine (First edition.). Rosen Publishing.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Mayer, Brian. 2020. Create Interactive Stories in Twine. New York: Rosen Publishing.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Mayer, Brian. Create Interactive Stories in Twine New York: Rosen Publishing, 2020.
Harvard Citation (style guide)Mayer, B. (2020). Create interactive stories in twine. First edn. New York: Rosen Publishing.
MLA Citation, 9th Edition (style guide)Mayer, Brian. Create Interactive Stories in Twine First edition., Rosen Publishing, 2020.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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