Video games and youth
(Book)
Author
Published
San Diego : ReferencePoint Press, Inc., [2015].
ISBN
9781601527509, 1601527500
Status
Description
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Copies
Location | Call Number | Status |
---|---|---|
Calumet City Public Library - Juvenile Stacks | J 794.8 NAK | On Shelf |
Glenwood-Lynwood Public Library District - Young Adult | YA 794.8083 NAK | On Shelf |
More Details
Published
San Diego : ReferencePoint Press, Inc., [2015].
Format
Book
Physical Desc
80 pages : color illustrations ; 25 cm.
Language
English
ISBN
9781601527509, 1601527500
Notes
Bibliography
Includes bibliographical references and index.
Description
Research shows that video game play is widespread among youth, with more than 90 percent of Americans ages two to seventeen playing games. Some people believe games have the potential to be powerful tools for learning and social development, while others worry that game play is detrimental to both mental and physical health. These are among the issues covered in Video Games and Youth.
Target Audience
Grade 9 to 12.
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Citations
APA Citation, 7th Edition (style guide)
Nakaya, A. C. (2015). Video games and youth . ReferencePoint Press, Inc..
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Nakaya, Andrea C., 1976-. 2015. Video Games and Youth. San Diego: ReferencePoint Press, Inc.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Nakaya, Andrea C., 1976-. Video Games and Youth San Diego: ReferencePoint Press, Inc, 2015.
Harvard Citation (style guide)Nakaya, A. C. (2015). Video games and youth. San Diego: ReferencePoint Press, Inc.
MLA Citation, 9th Edition (style guide)Nakaya, Andrea C. Video Games and Youth ReferencePoint Press, Inc., 2015.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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